The scene is firstly empty, you can add objects (add mesh button) in the scene with the following parameters:
When you added your mesh, you can set its position and rotating speed dynamically.
You can enter a new value in the corresponding field or type on the plus and minus buttons.
If you want to delete your mesh, press delete button.
The arrow keys allow to make the meshes rotate, the f keyboard key allows to switch between several texture renderings.
The scene can be zoomed down or up (Page Up/Page Down) and dragged and dropped with the mouse.
buffer size: |
type: |
mesh id | size | type | x | y | z | xSpeed | ySpeed | zSpeed |